Build and Publish Your Apple TV App
Fluger generates a fully branded Apple TV (tvOS) app for your channel. You no longer need to download source code or build it yourself — you request a build directly from Fluger, we compile the app, and notify you once your build file is ready to download.
Step 1: Prepare Your Channel Assets
Before requesting your Apple TV app build, make sure your channel is fully configured. You will need:
Channel selected in Fluger
App name
App icon (PNG, 1280 × 768 px, no transparency, following Apple's tvOS icon layering guidelines)
Top shelf image (PNG, 1920 × 720 px)
Channel content ready and published
These assets will be used to brand your Apple TV application.
Step 2: Request Your App Build
Sign in to your Fluger account
Go to Apps → TV Apps
Click Request Apple TV App Build
Select the channel you want to publish
Upload your app icon and top shelf image
Enter your app name and description
Click Request Build
Step 3: Download Your Build File
Fluger builds your app in the background. Once it's ready:
You'll be notified in your Fluger dashboard (and by email) that your build is complete
Go to Apps → TV Apps → your app
Click Download Build File to get your IPA
Step 4: Install or Publish Your App
You have two options:
Option A — Do it yourself
Open App Store Connect
Create a new app listing, selecting tvOS as the platform
Upload your downloaded build file using Transporter
Fill in app information, screenshots, and description
Submit for Apple review
Option B — Let Fluger install it for you
Request installation from your Fluger dashboard, or contact Fluger support
Pay the one-time installation fee
Fluger handles publishing your app on your behalf
After approval, your app will be available on the Apple TV App Store.
Requirements
No development tools needed — Fluger builds the app for you
Apple Developer Account ($99/year) — only needed if you choose Option A (self-publish)
Valid app icon and branding assets
Updating Your App
When you update your channel or branding all changes will be reflected on any device where the app is installed, except logo/icon — if you change your logo/icon, request a new build so it's included, then republish or reinstall.